diff --git a/game.js b/game.js
index 35c538a..23f5d90 100644
--- a/game.js
+++ b/game.js
@@ -243,6 +243,13 @@ class Connect5Game {
this.currentPlayer = "X";
this.gameActive = true;
this.hideVictoryOverlay();
+
+ // Reset turn label to default
+ const turnLabel = document.getElementById('turnLabel');
+ if (turnLabel) {
+ turnLabel.textContent = 'Current Turn:';
+ }
+
this.initializeBoard();
}
}
diff --git a/index.html b/index.html
index 93f8aea..5e7fec9 100644
--- a/index.html
+++ b/index.html
@@ -67,7 +67,7 @@
-
Current Turn:
+
Current Turn:
X
@@ -281,6 +281,12 @@
if (window.multiplayerClient) {
window.multiplayerClient.isMultiplayer = false;
}
+
+ // Reset turn label to default
+ const turnLabel = document.getElementById('turnLabel');
+ if (turnLabel) {
+ turnLabel.textContent = 'Current Turn:';
+ }
} else {
localBtn.classList.remove('active');
multiplayerBtn.classList.add('active');
diff --git a/multiplayer.js b/multiplayer.js
index 9c9430f..28c69b5 100644
--- a/multiplayer.js
+++ b/multiplayer.js
@@ -372,8 +372,9 @@ class MultiplayerClient {
// Update current player display to show "YOU ARE X/O"
const currentPlayerDisplay = document.getElementById('currentPlayer');
+ const turnLabel = document.getElementById('turnLabel');
currentPlayerDisplay.textContent = this.mySymbol;
- currentPlayerDisplay.parentElement.previousElementSibling.textContent = `You are:`;
+ turnLabel.textContent = `You are:`;
// Update player display colors based on symbol
const playerDisplay = document.querySelector('.player-display');