diff --git a/README.md b/README.md
index af38529..241d2ec 100644
--- a/README.md
+++ b/README.md
@@ -4,16 +4,15 @@
**Premium Real-Time Multiplayer Gomoku Game**
-[](https://connect5.beyondcloud.technology/)
+[](https://connect5.beyondcloud.technology/)
A beautiful, feature-rich implementation of the classic Connect-5 (Gomoku) game with real-time multiplayer support, built with modern web technologies.
[](https://nodejs.org/)
[](https://socket.io/)
[](https://postgresql.org/)
-[](LICENSE)
-[Play Now](https://connect5.beyondcloud.technology/) โข [Features](#features) โข [Installation](#installation) โข [Usage](#usage) โข [Multiplayer](#multiplayer) โข [Deployment](#production-deployment)
+[Features](#-features) โข [Visual Tour](#-visual-tour) โข [How to Play](#-how-to-play) โข [Deployment](#-deployment)
@@ -21,232 +20,104 @@ A beautiful, feature-rich implementation of the classic Connect-5 (Gomoku) game
## โจ Features
-### ๐ฏ Game Modes
-- **Local Play**: Play against friends on the same device with smooth turn-based gameplay
-- **Real-Time Multiplayer**: Challenge players worldwide with <50ms move synchronization
-- **Multiple Board Sizes**: Tactical variety with 15ร15, 20ร20, 25ร25, or epic 50ร50 grids
-- **Smart Matchmaking**: Player lobby with live stats (Wins/Losses/Draws) for informed challenges
+### ๐ Visual Excellence (New!)
+- **Flash Last Move**: The most recent move pulses with a **neon glow** (2x brightness) for 2 seconds, making game flow instantly readable.
+- **Winning Highlight**: The 5 winning pieces are permanently highlighted with a victory animation.
+- **Customizable Visibility**: New **Grid & Dot Sliders** allow you to adjust board contrast in real-time.
+- **Graphing Paper Aesthetic**: Dark-themed, precision-grid design with glassmorphism UI elements.
-### ๐ Multiplayer Features (NEW & ENHANCED)
+### ๐ Multiplayer Experience
+- **Real-Time Lobby**: See online players, challenge them instantly, and track their stats (Wins/Losses).
+- **Live Presence**: Notifications for challenges, accepts, and declines.
+- **Persistent Identity**: Username and stats are saved automatically.
+- **Reconnection Support**: Resume your game even if you accidentally refresh or lose internet briefly.
-#### Core Multiplayer
-- **Live Player Lobby**: See all online players with real-time presence indicators
-- **Challenge System**: Send and receive game invitations with instant notifications
-- **Player Statistics**: Track your performance with persistent win/loss/draw records
-- **Auto-Login**: Username persistence across sessions with 30-day cookie storage
-- **Profanity Filter**: Family-friendly environment with bad-words filtering
-
-#### ๐ณ๏ธ Surrender & Rematch (NEW)
-- **Graceful Surrender**: End hopeless games early with the Surrender button
- - Confirmation modal prevents accidental surrenders
- - Immediate stats update (counts as loss for surrenderer, win for opponent)
- - Both players notified instantly
-- **Instant Rematch**: Challenge the same opponent immediately after any game
- - "Challenge Again" button in Game Over modal
- - Full negotiation flow (accept/decline)
- - Preserves board size preference
- - No need to return to lobby between rematches
-
-#### ๐ก๏ธ Reliability & State Management (NEW)
-- **Smart Disconnect Handling**: 30-second grace period for network blips
- - Automatic reconnection on internet restoration
- - Full board state restoration (all moves preserved)
- - Seamless resume even with new socket connection
-- **Game State Protection**: No more abandoned games from accidental refreshes
-- **Race Condition Prevention**: Server-side state locks prevent double-actions
-- **Session Recovery**: Resume active games automatically on page reload
-
-### ๐จ Premium Design
-- **Graphing Paper Aesthetic**: Beautiful dark theme with precision grid lines
-- **Smooth Animations**:
- - Polished piece placement with scale effects
- - Victory sequence highlighting with glow effects
- - Modal transitions with glassmorphism
-- **Modern UI Components**:
- - Glassmorphism overlays with backdrop blur
- - Gradient accents and hover states
- - Responsive button designs
-- **Cross-Platform**: Flawless experience on desktop, tablet, and mobile
-
-### ๐ฒ Gameplay Excellence
-- **8-Direction Win Detection**: Scan horizontal, vertical, and both diagonals
-- **Turn Indicators**: Clear visual feedback showing whose turn it is
-- **Win Highlighting**: Animated display of the winning 5-piece sequence
-- **Draw Detection**: Automatic detection when board is full
-- **Move Validation**: Client and server-side validation prevents invalid moves
-- **Persistent Scoring**: All games saved to PostgreSQL with complete move history
+### ๐ฎ Gameplay Depth
+- **Multiple Board Sizes**: Choose from tight 15ร15 tactical matches to epic 50ร50 wars.
+- **Smart Controls**:
+ - **Surrender**: Gracefully bow out of a lost position.
+ - **Rematch**: Challenge the same opponent again instantly.
+- **Win Detection**: Full 8-direction detection algorithm with server-side validation.
---
-## ๐ธ Screenshots
+## ๐ธ Visual Tour
### Multiplayer Lobby
+*Challenge players worldwide in real-time*

-*Challenge players in real-time from the lobby*
-### Local Game Mode
+### Intense Local Play
+*Smooth, responsive gameplay with new "Last Move Zoom"*

-### Different Board Sizes
+### Variable Board Sizes
+*From standard 15x15 to massive 50x50 grids*

-### Victory Screen
+### Victory Celebration
+*Clear winner announcement with move highlighting*

-### Surrender Modal
+### Fair Play Features
+*Surrender options and robust game state management*

-*Gracefully end games with the new confirmation modal*
---
-## ๐ Installation
+## ๐ฎ How to Play
-### Prerequisites
-- **Node.js** 18+ ([Download](https://nodejs.org/))
-- **PostgreSQL** Database ([Download](https://www.postgresql.org/download/))
-- **Git** ([Download](https://git-scm.com/))
-
-### Quick Start
-
-```bash
-# Clone the repository
-git clone https://github.com/DeNNiiInc/Connect-5.git
-cd Connect-5
-
-# Install dependencies
-npm install
-
-# Configure database
-# 1. Create database: CREATE DATABASE connect5;
-# 2. Setup config:
-cp db.config.example.js db.config.js
-# 3. Edit db.config.js with your credentials
-
-# 4. Initialize Database Schema
-# (Check update-dbschema.js if psql is not available)
-psql -h HOST -U postgres -d connect5 -f postgres-schema.sql
-
-# Start the server
-npm start
-```
-
-The server will start on **http://localhost:3000**
-
----
-
-## ๐ฎ Usage
-
-### Multiplayer Instructions
+### Local Mode (Same Device)
+1. Select **"๐ฎ Local Play"**.
+2. Choose board size (Standard 15x15 recommended).
+3. Take turns placing X and O.
+4. First to get **5 in a row** (horizontal, vertical, or diagonal) wins!
+### Multiplayer Mode (Online)
1. Click **"๐ Multiplayer"**.
-2. Enter your username (3-20 characters).
-3. **Lobby**: See online players and their stats (Wins/Losses).
-4. **Challenge**: Click "Challenge" next to a player.
-5. **Game On**: Once accepted, the board loads for both of you.
-
-### In-Game Controls
-
-- **Place Piece**: Click any empty intersection.
-- **Surrender**: Click the "Surrender" button (Game Controls area) to forfeit.
-- **Rematch**: After the game, click "Challenge Again" to keep playing the same opponent.
+2. Enter a username.
+3. **Lobby**: Click "Challenge" next to any online player.
+4. **Accept**: When challenged, a notification appearsโclick Accept to start.
+5. **Play**: Moves are synced instantly (<50ms).
---
-## ๐ Production Deployment (Proxmox + TurnKey Linux)
+## ๐ Deployment
-We recommend using a **Proxmox TurnKey Node.js Container** for production.
+The production environment runs on **Proxmox (TurnKey Node.js)** with a fully automated CI/CD pipeline.
-### โ
1. One-Click Remote Deployment (Windows)
-Easily deploy from your local Windows machine to the remote server using the included PowerShell script.
+### Production URL
+**[https://connect5.beyondcloud.technology/](https://connect5.beyondcloud.technology/)**
-**Pre-requisite:** Create `deploy-config.json` in your project root (this file is ignored by git):
-```json
-{
- "host": "172.16.69.214",
- "username": "root",
- "password": "YOUR_SSH_PASSWORD",
- "remotePath": "/var/www/connect5",
- "gitToken": "YOUR_GITHUB_TOKEN"
-}
-```
+### Automated Updates
+The server checks GitHub every **5 minutes**.
+- **Push code**: `git push origin main`
+- **Wait 5 mins**: Server pulls, installs dependencies, and restarts automatically.
-**To Deploy or Update:**
-```powershell
+### Manual Deployment
+```bash
+# Force immediate update from Windows
.\deploy-remote.ps1
```
-*This script automatically updates code, installs dependencies, and restarts the service.*
-### ๐ 2. Automated Updates (Cron Job)
-The server is configured to **automatically pull updates from GitHub every 5 minutes**.
-- **No changes?** Nothing happens.
-- **New code?** The server pulls changes, runs `npm install`, and restarts the app using the `post-merge` hook.
-
-### ๐ก๏ธ 3. Cloudflare Tunnel (Secure Access)
-The application is securely exposed using a Cloudflare Tunnel, eliminating the need to open router ports.
-
-**Service Status:**
-```bash
-systemctl status connect5
-```
-
-**Logs:**
-```bash
-journalctl -u connect5 -f
-```
-
-### ๐ 4. Security & Configuration
-- **Systemd**: The app runs as a `systemd` service (`connect5`), ensuring it auto-starts on boot.
-- **Nginx**: Configured as a reverse proxy on Port 80.
-- **Secrets**: Database credentials are stored in `db.config.js` and excluded from source control.
-
-See [PROXMOX_DEPLOY_TEMPLATE.md](PROXMOX_DEPLOY_TEMPLATE.md) for the manual setup guide.
+See [PROXMOX_DEPLOY_TEMPLATE.md](PROXMOX_DEPLOY_TEMPLATE.md) for full server setup details.
---
## ๐ ๏ธ Tech Stack
-### Frontend
-- **HTML5/CSS3**: Custom Glassmorphism design
-- **Vanilla JS**: No frameworks, pure performance
-- **Socket.io Client**: Real-time events
-
-### Backend
-- **Node.js + Express**: Robust server
-- **Socket.io**: WebSocket management
-- **PostgreSQL**: Rigid data persistence (Players, Games, Moves, Sessions)
-
-### Database Schema
-- **Reliability First**: Games are stored with status (`active`, `completed`, `abandoned`).
-- **Data Integrity**: Players and Moves are linked via Foreign Keys.
+- **Frontend**: Vanilla JS (ES6+), CSS3 Variables, Socket.io Client.
+- **Backend**: Node.js, Express, Socket.io.
+- **Database**: PostgreSQL (Stores games, moves, players).
+- **Infrastructure**: Proxmox LXC, Cloudflare Tunnel, Nginx.
---
-## ๐ Troubleshooting
-
-| Issue | Solution |
-|-------|----------|
-| **Database Disconnected** | Check `db.config.js`. If on production, run `bash setup-auto-deploy.sh` to fix sync issues. |
-| **"Function not found"** | Run `node update-dbschema.js` to patch missing SQL functions. |
-| **Cannot Connect** | Ensure port 3000 is open. |
-
----
-
-## ๐ค Contributing
-
-Contributions are welcome! Please feel free to submit a Pull Request.
-
----
-
-## ๐ง Contact
-
-**Beyond Cloud Technology**
-- YouTube: [@beyondcloudtechnology](https://www.youtube.com/@beyondcloudtechnology)
-- Repository: [DeNNiiInc/Connect-5](https://github.com/DeNNiiInc/Connect-5)
-
-Made with ๐ by Beyond Cloud Technology
+Made with ๐ by
Beyond Cloud Technology
+
YouTube โข
GitHub