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https://github.com/DeNNiiInc/Connect-5.git
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FIX: Prevent multiplayer initialization before game is ready
- Add polling mechanism to wait for window.game initialization - Disable multiplayer button until game is fully initialized - Enable button in DOMContentLoaded after game creation - Prevents 'Game instance not found' error on production This fixes the critical issue where clicking Multiplayer too quickly would fail because window.game wasn't ready yet.
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8
game.js
8
game.js
@@ -247,9 +247,15 @@ class Connect5Game {
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}
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}
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// Initialize game when DOM is loaded
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// Initialize game when DOM is loaded
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window.game = null;
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document.addEventListener("DOMContentLoaded", () => {
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window.game = new Connect5Game();
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// Enable multiplayer button now that game is ready
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const multiplayerBtn = document.getElementById('multiplayerModeBtn');
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if (multiplayerBtn) {
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multiplayerBtn.disabled = false;
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console.log('✅ Game initialized, multiplayer button enabled');
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}
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});
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