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https://github.com/DeNNiiInc/Connect-5.git
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Initial commit: Connect-5 premium Gomoku game with multiple board sizes
This commit is contained in:
239
game.js
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239
game.js
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// Connect-5 Game Logic
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class Connect5Game {
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constructor() {
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this.boardSize = 15;
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this.board = [];
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this.currentPlayer = "X";
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this.gameActive = true;
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this.scores = { X: 0, O: 0 };
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this.boardElement = document.getElementById("gameBoard");
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this.statusMessage = document.getElementById("statusMessage");
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this.currentPlayerDisplay = document.getElementById("currentPlayer");
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this.victoryOverlay = document.getElementById("victoryOverlay");
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this.victoryTitle = document.getElementById("victoryTitle");
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this.scoreXDisplay = document.getElementById("scoreX");
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this.scoreODisplay = document.getElementById("scoreO");
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this.initializeEventListeners();
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this.initializeBoard();
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}
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initializeEventListeners() {
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// Size selector buttons
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document.querySelectorAll(".size-btn").forEach((btn) => {
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btn.addEventListener("click", (e) => {
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document
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.querySelectorAll(".size-btn")
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.forEach((b) => b.classList.remove("active"));
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e.target.classList.add("active");
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this.boardSize = parseInt(e.target.dataset.size);
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this.resetGame();
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});
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});
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// Reset button
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document.getElementById("resetBtn").addEventListener("click", () => {
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this.resetGame();
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});
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// Play again button
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document.getElementById("playAgainBtn").addEventListener("click", () => {
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this.hideVictoryOverlay();
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this.resetGame();
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});
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}
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initializeBoard() {
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// Create empty board array
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this.board = Array(this.boardSize)
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.fill(null)
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.map(() => Array(this.boardSize).fill(null));
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// Clear and create board UI
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this.boardElement.innerHTML = "";
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this.boardElement.setAttribute("data-size", this.boardSize);
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// Create cells
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for (let row = 0; row < this.boardSize; row++) {
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for (let col = 0; col < this.boardSize; col++) {
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const cell = document.createElement("div");
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cell.classList.add("cell");
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cell.dataset.row = row;
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cell.dataset.col = col;
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cell.addEventListener("click", () => this.handleCellClick(row, col));
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this.boardElement.appendChild(cell);
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}
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}
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this.updateStatus();
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}
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handleCellClick(row, col) {
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if (!this.gameActive || this.board[row][col] !== null) {
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return;
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}
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// Place piece
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this.board[row][col] = this.currentPlayer;
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// Update UI
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const cellIndex = row * this.boardSize + col;
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const cell = this.boardElement.children[cellIndex];
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cell.classList.add("occupied", this.currentPlayer.toLowerCase());
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// Check for win
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if (this.checkWin(row, col)) {
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this.gameActive = false;
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this.scores[this.currentPlayer]++;
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this.updateScores();
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this.showVictoryOverlay();
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return;
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}
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// Check for draw
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if (this.checkDraw()) {
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this.gameActive = false;
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this.statusMessage.textContent = "It's a draw! Board is full.";
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return;
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}
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// Switch player
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this.currentPlayer = this.currentPlayer === "X" ? "O" : "X";
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this.updateStatus();
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}
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checkWin(row, col) {
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const directions = [
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[0, 1], // Horizontal (right)
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[1, 0], // Vertical (down)
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[1, 1], // Diagonal (down-right)
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[1, -1], // Diagonal (down-left)
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];
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for (const [dx, dy] of directions) {
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const count =
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1 +
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this.countDirection(row, col, dx, dy) +
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this.countDirection(row, col, -dx, -dy);
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if (count >= 5) {
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this.highlightWinningCells(row, col, dx, dy);
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return true;
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}
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}
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return false;
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}
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countDirection(row, col, dx, dy) {
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const player = this.board[row][col];
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let count = 0;
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let r = row + dx;
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let c = col + dy;
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while (
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r >= 0 &&
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r < this.boardSize &&
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c >= 0 &&
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c < this.boardSize &&
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this.board[r][c] === player
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) {
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count++;
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r += dx;
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c += dy;
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}
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return count;
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}
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highlightWinningCells(row, col, dx, dy) {
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const cells = [];
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const player = this.board[row][col];
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// Find all cells in this direction
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cells.push({ row, col });
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// Forward direction
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let r = row + dx;
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let c = col + dy;
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while (
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r >= 0 &&
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r < this.boardSize &&
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c >= 0 &&
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c < this.boardSize &&
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this.board[r][c] === player
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) {
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cells.push({ row: r, col: c });
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r += dx;
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c += dy;
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}
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// Backward direction
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r = row - dx;
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c = col - dy;
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while (
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r >= 0 &&
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r < this.boardSize &&
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c >= 0 &&
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c < this.boardSize &&
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this.board[r][c] === player
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) {
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cells.push({ row: r, col: c });
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r -= dx;
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c -= dy;
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}
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// Highlight cells
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cells.forEach(({ row, col }) => {
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const cellIndex = row * this.boardSize + col;
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this.boardElement.children[cellIndex].classList.add("winning");
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});
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}
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checkDraw() {
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return this.board.every((row) => row.every((cell) => cell !== null));
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}
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updateStatus() {
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this.statusMessage.textContent = `Player ${this.currentPlayer}'s turn`;
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this.currentPlayerDisplay.textContent = this.currentPlayer;
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// Update the player display style
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const playerDisplay = document.querySelector(".player-display");
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if (this.currentPlayer === "O") {
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playerDisplay.style.borderColor = "hsl(195, 70%, 55%)";
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this.currentPlayerDisplay.style.color = "hsl(195, 70%, 55%)";
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} else {
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playerDisplay.style.borderColor = "hsl(270, 70%, 60%)";
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this.currentPlayerDisplay.style.color = "hsl(270, 70%, 60%)";
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}
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}
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updateScores() {
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this.scoreXDisplay.textContent = this.scores.X;
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this.scoreODisplay.textContent = this.scores.O;
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}
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showVictoryOverlay() {
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this.victoryTitle.textContent = `Player ${this.currentPlayer} Wins!`;
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this.victoryOverlay.classList.add("active");
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this.statusMessage.textContent = `🎉 Player ${this.currentPlayer} achieved 5 in a row!`;
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}
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hideVictoryOverlay() {
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this.victoryOverlay.classList.remove("active");
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}
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resetGame() {
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this.currentPlayer = "X";
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this.gameActive = true;
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this.hideVictoryOverlay();
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this.initializeBoard();
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}
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}
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// Initialize game when DOM is loaded
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document.addEventListener("DOMContentLoaded", () => {
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const game = new Connect5Game();
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});
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113
index.html
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113
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="description" content="Connect-5 - Premium Gomoku Game" />
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<title>Connect-5 - Premium Gomoku Game</title>
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<link rel="icon" type="image/png" href="Logo.png" />
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<link rel="stylesheet" href="styles.css" />
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<link rel="preconnect" href="https://fonts.googleapis.com" />
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
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<link
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href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap"
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rel="stylesheet"
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/>
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</head>
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<body>
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<div class="container">
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<header class="header">
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<div class="header-content">
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<h1 class="title">
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<img src="Logo.png" alt="BCT Logo" class="title-icon" />
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Connect-5
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</h1>
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<p class="subtitle">Premium Gomoku Experience</p>
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<a
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href="https://www.youtube.com/@beyondcloudtechnology"
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target="_blank"
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rel="noopener noreferrer"
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class="youtube-link"
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>
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<svg class="youtube-icon" viewBox="0 0 24 24" fill="currentColor">
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<path
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d="M23.498 6.186a3.016 3.016 0 0 0-2.122-2.136C19.505 3.545 12 3.545 12 3.545s-7.505 0-9.377.505A3.017 3.017 0 0 0 .502 6.186C0 8.07 0 12 0 12s0 3.93.502 5.814a3.016 3.016 0 0 0 2.122 2.136c1.871.505 9.376.505 9.376.505s7.505 0 9.377-.505a3.015 3.015 0 0 0 2.122-2.136C24 15.93 24 12 24 12s0-3.93-.502-5.814zM9.545 15.568V8.432L15.818 12l-6.273 3.568z"
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/>
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</svg>
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Watch on YouTube @beyondcloudtechnology
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</a>
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</div>
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</header>
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<main class="game-container">
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<div class="controls-panel">
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<div class="size-selector">
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<label for="boardSize">Board Size:</label>
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<div class="size-buttons">
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<button class="size-btn active" data-size="15">15×15</button>
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<button class="size-btn" data-size="20">20×20</button>
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<button class="size-btn" data-size="25">25×25</button>
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</div>
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</div>
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<div class="game-info">
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<div class="turn-indicator">
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<span class="label">Current Turn:</span>
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<div class="player-display">
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<span class="player-marker" id="currentPlayer">X</span>
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</div>
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</div>
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<div class="score-display">
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<div class="score-item">
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<span class="score-label">Player X</span>
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<span class="score-value" id="scoreX">0</span>
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</div>
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<div class="score-item">
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<span class="score-label">Player O</span>
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<span class="score-value" id="scoreO">0</span>
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</div>
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</div>
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</div>
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<button class="reset-btn" id="resetBtn">
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<svg
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width="20"
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height="20"
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="2"
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>
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<path
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d="M21.5 2v6h-6M2.5 22v-6h6M2 11.5a10 10 0 0 1 18.8-4.3M22 12.5a10 10 0 0 1-18.8 4.2"
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/>
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</svg>
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New Game
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</button>
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</div>
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<div class="board-wrapper">
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<div class="board" id="gameBoard"></div>
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</div>
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<div class="status-message" id="statusMessage">
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Player X starts the game
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</div>
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</main>
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<footer class="footer">
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<p>© 2025 Beyond Cloud Technology. All rights reserved.</p>
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</footer>
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</div>
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<div class="victory-overlay" id="victoryOverlay">
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<div class="victory-content">
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<h2 class="victory-title" id="victoryTitle">Player X Wins!</h2>
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<p class="victory-subtitle">Five in a row achieved!</p>
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<button class="play-again-btn" id="playAgainBtn">Play Again</button>
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</div>
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</div>
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<script src="game.js"></script>
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</body>
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</html>
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599
styles.css
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599
styles.css
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@@ -0,0 +1,599 @@
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:root {
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--bg-primary: #0a0e1a;
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--bg-secondary: #141827;
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--bg-tertiary: #1e2433;
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--accent-primary: hsl(270, 70%, 60%);
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--accent-secondary: hsl(195, 70%, 55%);
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--accent-gradient: linear-gradient(
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135deg,
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hsl(270, 70%, 60%),
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hsl(195, 70%, 55%)
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);
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--text-primary: #ffffff;
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--text-secondary: #b4b9c9;
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--text-muted: #6b7280;
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--border-light: rgba(255, 255, 255, 0.1);
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--border-medium: rgba(255, 255, 255, 0.2);
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--success: #10b981;
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--danger: #ef4444;
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--grid-line: rgba(147, 51, 234, 0.2);
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--grid-bg: #0f1420;
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--cell-hover: rgba(147, 51, 234, 0.1);
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--win-highlight: hsl(270, 70%, 60%);
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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font-family: "Inter", -apple-system, BlinkMacSystemFont, "Segoe UI",
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sans-serif;
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background: var(--bg-primary);
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color: var(--text-primary);
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line-height: 1.6;
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min-height: 100vh;
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overflow-x: hidden;
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}
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/* Container */
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.container {
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max-width: 1600px;
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margin: 0 auto;
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padding: 1rem;
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min-height: 100vh;
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display: flex;
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flex-direction: column;
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}
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/* Header */
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.header {
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background: var(--bg-secondary);
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border-radius: 16px;
|
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padding: 1.5rem 2rem;
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margin-bottom: 2rem;
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border: 1px solid var(--border-light);
|
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backdrop-filter: blur(10px);
|
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}
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.header-content {
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display: flex;
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flex-direction: column;
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gap: 0.75rem;
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||||
}
|
||||
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||||
.title {
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font-size: 2rem;
|
||||
font-weight: 700;
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||||
background: var(--accent-gradient);
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
background-clip: text;
|
||||
display: flex;
|
||||
align-items: center;
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||||
gap: 1rem;
|
||||
}
|
||||
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||||
.title-icon {
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width: 48px;
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height: 48px;
|
||||
border-radius: 12px;
|
||||
filter: drop-shadow(0 4px 12px rgba(147, 51, 234, 0.3));
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||||
}
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.subtitle {
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color: var(--text-secondary);
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font-size: 1.1rem;
|
||||
font-weight: 500;
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||||
}
|
||||
|
||||
.youtube-link {
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||||
display: inline-flex;
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||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
color: var(--text-secondary);
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||||
text-decoration: none;
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||||
font-size: 0.9rem;
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transition: all 0.3s ease;
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||||
margin-top: 0.5rem;
|
||||
}
|
||||
|
||||
.youtube-link:hover {
|
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color: #ff0000;
|
||||
transform: translateX(4px);
|
||||
}
|
||||
|
||||
.youtube-icon {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
transition: transform 0.3s ease;
|
||||
}
|
||||
|
||||
.youtube-link:hover .youtube-icon {
|
||||
transform: scale(1.1);
|
||||
}
|
||||
|
||||
/* Game Container */
|
||||
.game-container {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2rem;
|
||||
}
|
||||
|
||||
/* Controls Panel */
|
||||
.controls-panel {
|
||||
background: var(--bg-secondary);
|
||||
border-radius: 16px;
|
||||
padding: 2rem;
|
||||
border: 1px solid var(--border-light);
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
|
||||
gap: 2rem;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.size-selector label {
|
||||
display: block;
|
||||
color: var(--text-secondary);
|
||||
font-weight: 600;
|
||||
margin-bottom: 1rem;
|
||||
font-size: 0.95rem;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
|
||||
.size-buttons {
|
||||
display: flex;
|
||||
gap: 0.75rem;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.size-btn {
|
||||
padding: 0.75rem 1.5rem;
|
||||
background: var(--bg-tertiary);
|
||||
border: 2px solid var(--border-light);
|
||||
border-radius: 12px;
|
||||
color: var(--text-primary);
|
||||
font-weight: 600;
|
||||
font-size: 0.95rem;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
font-family: "Inter", sans-serif;
|
||||
}
|
||||
|
||||
.size-btn:hover {
|
||||
border-color: var(--accent-primary);
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 4px 12px rgba(147, 51, 234, 0.2);
|
||||
}
|
||||
|
||||
.size-btn.active {
|
||||
background: var(--accent-gradient);
|
||||
border-color: transparent;
|
||||
box-shadow: 0 4px 16px rgba(147, 51, 234, 0.4);
|
||||
}
|
||||
|
||||
/* Game Info */
|
||||
.game-info {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 1.5rem;
|
||||
}
|
||||
|
||||
.turn-indicator {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 1rem;
|
||||
}
|
||||
|
||||
.turn-indicator .label {
|
||||
color: var(--text-secondary);
|
||||
font-weight: 600;
|
||||
font-size: 0.95rem;
|
||||
}
|
||||
|
||||
.player-display {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-width: 50px;
|
||||
height: 50px;
|
||||
background: var(--bg-tertiary);
|
||||
border-radius: 12px;
|
||||
border: 2px solid var(--accent-primary);
|
||||
box-shadow: 0 0 20px rgba(147, 51, 234, 0.3);
|
||||
}
|
||||
|
||||
.player-marker {
|
||||
font-size: 1.5rem;
|
||||
font-weight: 700;
|
||||
color: var(--accent-primary);
|
||||
}
|
||||
|
||||
.score-display {
|
||||
display: flex;
|
||||
gap: 1.5rem;
|
||||
}
|
||||
|
||||
.score-item {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
padding: 1rem;
|
||||
background: var(--bg-tertiary);
|
||||
border-radius: 12px;
|
||||
border: 1px solid var(--border-light);
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.score-label {
|
||||
color: var(--text-secondary);
|
||||
font-size: 0.85rem;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.score-value {
|
||||
font-size: 1.75rem;
|
||||
font-weight: 700;
|
||||
background: var(--accent-gradient);
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
background-clip: text;
|
||||
}
|
||||
|
||||
/* Reset Button */
|
||||
.reset-btn {
|
||||
padding: 1rem 2rem;
|
||||
background: var(--accent-gradient);
|
||||
border: none;
|
||||
border-radius: 12px;
|
||||
color: var(--text-primary);
|
||||
font-weight: 700;
|
||||
font-size: 1rem;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
font-family: "Inter", sans-serif;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.75rem;
|
||||
box-shadow: 0 4px 16px rgba(147, 51, 234, 0.3);
|
||||
justify-self: end;
|
||||
}
|
||||
|
||||
.reset-btn:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 6px 24px rgba(147, 51, 234, 0.5);
|
||||
}
|
||||
|
||||
.reset-btn:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
/* Board Wrapper */
|
||||
.board-wrapper {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding: 2rem;
|
||||
background: var(--bg-secondary);
|
||||
border-radius: 16px;
|
||||
border: 1px solid var(--border-light);
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
/* Game Board */
|
||||
.board {
|
||||
display: grid;
|
||||
gap: 0;
|
||||
background: var(--grid-bg);
|
||||
padding: 20px;
|
||||
border-radius: 12px;
|
||||
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.4),
|
||||
inset 0 0 40px rgba(147, 51, 234, 0.1);
|
||||
border: 2px solid var(--grid-line);
|
||||
}
|
||||
|
||||
/* Dynamic grid sizing */
|
||||
.board[data-size="15"] {
|
||||
grid-template-columns: repeat(15, 32px);
|
||||
grid-template-rows: repeat(15, 32px);
|
||||
}
|
||||
|
||||
.board[data-size="20"] {
|
||||
grid-template-columns: repeat(20, 28px);
|
||||
grid-template-rows: repeat(20, 28px);
|
||||
}
|
||||
|
||||
.board[data-size="25"] {
|
||||
grid-template-columns: repeat(25, 24px);
|
||||
grid-template-rows: repeat(25, 24px);
|
||||
}
|
||||
|
||||
/* Cell */
|
||||
.cell {
|
||||
background: transparent;
|
||||
border: 1px solid var(--grid-line);
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
position: relative;
|
||||
transition: all 0.2s ease;
|
||||
}
|
||||
|
||||
.cell::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
width: 4px;
|
||||
height: 4px;
|
||||
background: var(--grid-line);
|
||||
border-radius: 50%;
|
||||
opacity: 0.3;
|
||||
}
|
||||
|
||||
.cell:hover:not(.occupied) {
|
||||
background: var(--cell-hover);
|
||||
border-color: var(--accent-primary);
|
||||
}
|
||||
|
||||
.cell:hover:not(.occupied)::before {
|
||||
opacity: 0.7;
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
}
|
||||
|
||||
.cell.occupied {
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
/* Player Markers */
|
||||
.cell.x::after,
|
||||
.cell.o::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
animation: placeMarker 0.3s ease;
|
||||
}
|
||||
|
||||
@keyframes placeMarker {
|
||||
0% {
|
||||
transform: scale(0) rotate(0deg);
|
||||
opacity: 0;
|
||||
}
|
||||
50% {
|
||||
transform: scale(1.2) rotate(180deg);
|
||||
}
|
||||
100% {
|
||||
transform: scale(1) rotate(360deg);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.cell.x::after {
|
||||
width: 70%;
|
||||
height: 70%;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
var(--accent-primary),
|
||||
hsl(270, 70%, 70%)
|
||||
);
|
||||
clip-path: polygon(
|
||||
20% 0%,
|
||||
0% 20%,
|
||||
30% 50%,
|
||||
0% 80%,
|
||||
20% 100%,
|
||||
50% 70%,
|
||||
80% 100%,
|
||||
100% 80%,
|
||||
70% 50%,
|
||||
100% 20%,
|
||||
80% 0%,
|
||||
50% 30%
|
||||
);
|
||||
box-shadow: 0 0 15px rgba(147, 51, 234, 0.6);
|
||||
}
|
||||
|
||||
.cell.o::after {
|
||||
width: 70%;
|
||||
height: 70%;
|
||||
border: 4px solid var(--accent-secondary);
|
||||
border-radius: 50%;
|
||||
box-shadow: 0 0 15px rgba(56, 189, 248, 0.6);
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
/* Winning cells */
|
||||
.cell.winning {
|
||||
animation: winPulse 1s ease-in-out infinite;
|
||||
background: rgba(147, 51, 234, 0.2);
|
||||
}
|
||||
|
||||
@keyframes winPulse {
|
||||
0%,
|
||||
100% {
|
||||
box-shadow: 0 0 10px rgba(147, 51, 234, 0.5);
|
||||
}
|
||||
50% {
|
||||
box-shadow: 0 0 25px rgba(147, 51, 234, 0.8);
|
||||
}
|
||||
}
|
||||
|
||||
/* Status Message */
|
||||
.status-message {
|
||||
text-align: center;
|
||||
padding: 1.5rem;
|
||||
background: var(--bg-secondary);
|
||||
border-radius: 12px;
|
||||
border: 1px solid var(--border-light);
|
||||
color: var(--text-secondary);
|
||||
font-weight: 600;
|
||||
font-size: 1.1rem;
|
||||
}
|
||||
|
||||
/* Victory Overlay */
|
||||
.victory-overlay {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background: rgba(10, 14, 26, 0.95);
|
||||
backdrop-filter: blur(10px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
z-index: 1000;
|
||||
opacity: 0;
|
||||
pointer-events: none;
|
||||
transition: opacity 0.4s ease;
|
||||
}
|
||||
|
||||
.victory-overlay.active {
|
||||
opacity: 1;
|
||||
pointer-events: all;
|
||||
}
|
||||
|
||||
.victory-content {
|
||||
background: var(--bg-secondary);
|
||||
padding: 3rem 4rem;
|
||||
border-radius: 24px;
|
||||
border: 2px solid var(--accent-primary);
|
||||
box-shadow: 0 20px 60px rgba(147, 51, 234, 0.4);
|
||||
text-align: center;
|
||||
transform: scale(0.9);
|
||||
transition: transform 0.4s ease;
|
||||
}
|
||||
|
||||
.victory-overlay.active .victory-content {
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
.victory-title {
|
||||
font-size: 3rem;
|
||||
font-weight: 700;
|
||||
background: var(--accent-gradient);
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
background-clip: text;
|
||||
margin-bottom: 1rem;
|
||||
animation: victoryPulse 2s ease-in-out infinite;
|
||||
}
|
||||
|
||||
@keyframes victoryPulse {
|
||||
0%,
|
||||
100% {
|
||||
transform: scale(1);
|
||||
}
|
||||
50% {
|
||||
transform: scale(1.05);
|
||||
}
|
||||
}
|
||||
|
||||
.victory-subtitle {
|
||||
font-size: 1.25rem;
|
||||
color: var(--text-secondary);
|
||||
margin-bottom: 2rem;
|
||||
}
|
||||
|
||||
.play-again-btn {
|
||||
padding: 1rem 3rem;
|
||||
background: var(--accent-gradient);
|
||||
border: none;
|
||||
border-radius: 12px;
|
||||
color: var(--text-primary);
|
||||
font-weight: 700;
|
||||
font-size: 1.1rem;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
font-family: "Inter", sans-serif;
|
||||
box-shadow: 0 4px 20px rgba(147, 51, 234, 0.4);
|
||||
}
|
||||
|
||||
.play-again-btn:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 6px 30px rgba(147, 51, 234, 0.6);
|
||||
}
|
||||
|
||||
/* Footer */
|
||||
.footer {
|
||||
margin-top: 2rem;
|
||||
padding: 1.5rem;
|
||||
text-align: center;
|
||||
color: var(--text-muted);
|
||||
font-size: 0.9rem;
|
||||
border-top: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
/* Responsive Design */
|
||||
@media (max-width: 1200px) {
|
||||
.board[data-size="25"] {
|
||||
grid-template-columns: repeat(25, 22px);
|
||||
grid-template-rows: repeat(25, 22px);
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.container {
|
||||
padding: 0.5rem;
|
||||
}
|
||||
|
||||
.header {
|
||||
padding: 1rem;
|
||||
}
|
||||
|
||||
.title {
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
|
||||
.title-icon {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
}
|
||||
|
||||
.controls-panel {
|
||||
padding: 1.5rem;
|
||||
grid-template-columns: 1fr;
|
||||
gap: 1.5rem;
|
||||
}
|
||||
|
||||
.reset-btn {
|
||||
justify-self: stretch;
|
||||
}
|
||||
|
||||
.board-wrapper {
|
||||
padding: 1rem;
|
||||
overflow-x: auto;
|
||||
}
|
||||
|
||||
.board[data-size="15"] {
|
||||
grid-template-columns: repeat(15, 28px);
|
||||
grid-template-rows: repeat(15, 28px);
|
||||
}
|
||||
|
||||
.board[data-size="20"] {
|
||||
grid-template-columns: repeat(20, 24px);
|
||||
grid-template-rows: repeat(20, 24px);
|
||||
}
|
||||
|
||||
.board[data-size="25"] {
|
||||
grid-template-columns: repeat(25, 20px);
|
||||
grid-template-rows: repeat(25, 20px);
|
||||
}
|
||||
|
||||
.victory-content {
|
||||
padding: 2rem 2.5rem;
|
||||
}
|
||||
|
||||
.victory-title {
|
||||
font-size: 2rem;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user