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Add complete multiplayer system with real-time gameplay, challenge system, and 50x50 board option
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19
node_modules/call-bind-apply-helpers/applyBind.d.ts
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node_modules/call-bind-apply-helpers/applyBind.d.ts
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import actualApply from './actualApply';
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type TupleSplitHead<T extends any[], N extends number> = T['length'] extends N
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? T
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: T extends [...infer R, any]
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? TupleSplitHead<R, N>
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: never
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type TupleSplitTail<T, N extends number, O extends any[] = []> = O['length'] extends N
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? T
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: T extends [infer F, ...infer R]
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? TupleSplitTail<[...R], N, [...O, F]>
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: never
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type TupleSplit<T extends any[], N extends number> = [TupleSplitHead<T, N>, TupleSplitTail<T, N>]
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declare function applyBind(...args: TupleSplit<Parameters<typeof actualApply>, 2>[1]): ReturnType<typeof actualApply>;
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export = applyBind;
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