FEATURE: Migrate username storage from localStorage to IndexedDB

- Created storage.js wrapper with IndexedDB support
- Automatic fallback to localStorage if IndexedDB unavailable
- Updated all username storage calls to use async API
- Better performance and more storage capacity
- Improved PWA compatibility

Benefits:
- 50MB+ storage vs 5-10MB localStorage
- Async API doesn't block main thread
- Better for future features (game history, stats, etc.)
This commit is contained in:
2025-12-14 12:15:16 +11:00
parent bc76e7aab1
commit bcf3b0a032
3 changed files with 149 additions and 10 deletions

View File

@@ -182,6 +182,7 @@
</div>
</div>
<script src="storage.js"></script>
<script src="multiplayer.js"></script>
<script src="game.js"></script>
<script>

View File

@@ -21,7 +21,7 @@ class MultiplayerClient {
}
// Show username modal immediately if not saved
const savedUsername = localStorage.getItem('connect5_username');
const savedUsername = await window.gameStorage.getItem('connect5_username');
if (!savedUsername) {
this.showUsernameModal();
} else {
@@ -92,13 +92,13 @@ class MultiplayerClient {
}
}, 5000);
tempSocket.on('connect', () => {
tempSocket.on('connect', async () => {
clearTimeout(timeout);
this.socket = tempSocket;
console.log('✅ Socket connected, listeners ready');
// Now that listeners are set up, handle auto-registration
const savedUsername = localStorage.getItem('connect5_username') || this.username;
const savedUsername = await window.gameStorage.getItem('connect5_username') || this.username;
if (savedUsername) {
console.log('Auto-registering with saved username:', savedUsername);
this.registerPlayer(savedUsername);
@@ -191,9 +191,9 @@ class MultiplayerClient {
}
// Register player
registerPlayer(username) {
async registerPlayer(username) {
this.username = username;
localStorage.setItem('connect5_username', username);
await window.gameStorage.setItem('connect5_username', username);
// Hide username modal immediately for better UX
const modal = document.getElementById('usernameModal');
@@ -220,14 +220,12 @@ class MultiplayerClient {
}
// Handle registration response
handleRegistration(data) {
async handleRegistration(data) {
if (data.success) {
this.playerId = data.player.id;
this.username = data.player.username;
// Save username to localStorage for auto-login
localStorage.setItem('connect5_username', this.username);
console.log('Username saved to localStorage');
await window.gameStorage.setItem('connect5_username', this.username);
console.log('Username saved to IndexedDB');
// Hide username modal (if visible)
const modal = document.getElementById('usernameModal');

140
storage.js Normal file
View File

@@ -0,0 +1,140 @@
// IndexedDB wrapper for Connect-5 game data storage
class GameStorage {
constructor() {
this.dbName = 'Connect5DB';
this.dbVersion = 1;
this.storeName = 'gameData';
this.db = null;
this.isIndexedDBSupported = this.checkIndexedDBSupport();
}
checkIndexedDBSupport() {
return 'indexedDB' in window;
}
async init() {
if (!this.isIndexedDBSupported) {
console.warn('IndexedDB not supported, falling back to localStorage');
return;
}
return new Promise((resolve, reject) => {
const request = indexedDB.open(this.dbName, this.dbVersion);
request.onerror = () => {
console.error('IndexedDB failed to open:', request.error);
reject(request.error);
};
request.onsuccess = () => {
this.db = request.result;
console.log('✅ IndexedDB initialized successfully');
resolve(this.db);
};
request.onupgradeneeded = (event) => {
const db = event.target.result;
// Create object store if it doesn't exist
if (!db.objectStoreNames.contains(this.storeName)) {
db.createObjectStore(this.storeName, { keyPath: 'key' });
console.log('📦 Created IndexedDB object store');
}
};
});
}
async setItem(key, value) {
// Fallback to localStorage if IndexedDB not supported
if (!this.isIndexedDBSupported || !this.db) {
localStorage.setItem(key, value);
return;
}
return new Promise((resolve, reject) => {
const transaction = this.db.transaction([this.storeName], 'readwrite');
const store = transaction.objectStore(this.storeName);
const request = store.put({ key, value });
request.onsuccess = () => resolve();
request.onerror = () => {
console.error('IndexedDB setItem failed, falling back to localStorage');
localStorage.setItem(key, value);
reject(request.error);
};
});
}
async getItem(key) {
// Fallback to localStorage if IndexedDB not supported
if (!this.isIndexedDBSupported || !this.db) {
return localStorage.getItem(key);
}
return new Promise((resolve, reject) => {
const transaction = this.db.transaction([this.storeName], 'readonly');
const store = transaction.objectStore(this.storeName);
const request = store.get(key);
request.onsuccess = () => {
const result = request.result;
resolve(result ? result.value : null);
};
request.onerror = () => {
console.error('IndexedDB getItem failed, falling back to localStorage');
resolve(localStorage.getItem(key));
};
});
}
async removeItem(key) {
// Fallback to localStorage if IndexedDB not supported
if (!this.isIndexedDBSupported || !this.db) {
localStorage.removeItem(key);
return;
}
return new Promise((resolve, reject) => {
const transaction = this.db.transaction([this.storeName], 'readwrite');
const store = transaction.objectStore(this.storeName);
const request = store.delete(key);
request.onsuccess = () => resolve();
request.onerror = () => {
console.error('IndexedDB removeItem failed, falling back to localStorage');
localStorage.removeItem(key);
reject(request.error);
};
});
}
async clear() {
// Fallback to localStorage if IndexedDB not supported
if (!this.isIndexedDBSupported || !this.db) {
localStorage.clear();
return;
}
return new Promise((resolve, reject) => {
const transaction = this.db.transaction([this.storeName], 'readwrite');
const store = transaction.objectStore(this.storeName);
const request = store.clear();
request.onsuccess = () => resolve();
request.onerror = () => {
console.error('IndexedDB clear failed, falling back to localStorage');
localStorage.clear();
reject(request.error);
};
});
}
}
// Create global instance
window.gameStorage = new GameStorage();
// Initialize on page load
window.gameStorage.init().catch(err => {
console.warn('Failed to initialize IndexedDB, using localStorage fallback:', err);
});