mirror of
https://github.com/DeNNiiInc/Connect-5.git
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253 lines
8.4 KiB
Markdown
253 lines
8.4 KiB
Markdown
# Connect-5 🎮
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<div align="center">
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**Premium Real-Time Multiplayer Gomoku Game**
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[](https://connect5.beyondcloud.technology/)
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A beautiful, feature-rich implementation of the classic Connect-5 (Gomoku) game with real-time multiplayer support, built with modern web technologies.
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[](https://nodejs.org/)
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[](https://socket.io/)
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[](https://postgresql.org/)
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[](LICENSE)
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[Play Now](https://connect5.beyondcloud.technology/) • [Features](#features) • [Installation](#installation) • [Usage](#usage) • [Multiplayer](#multiplayer) • [Deployment](#production-deployment)
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</div>
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---
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## ✨ Features
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### 🎯 Game Modes
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- **Local Play**: Play against friends on the same device with smooth turn-based gameplay
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- **Real-Time Multiplayer**: Challenge players worldwide with <50ms move synchronization
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- **Multiple Board Sizes**: Tactical variety with 15×15, 20×20, 25×25, or epic 50×50 grids
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- **Smart Matchmaking**: Player lobby with live stats (Wins/Losses/Draws) for informed challenges
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### 🌐 Multiplayer Features (NEW & ENHANCED)
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#### Core Multiplayer
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- **Live Player Lobby**: See all online players with real-time presence indicators
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- **Challenge System**: Send and receive game invitations with instant notifications
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- **Player Statistics**: Track your performance with persistent win/loss/draw records
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- **Auto-Login**: Username persistence across sessions with 30-day cookie storage
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- **Profanity Filter**: Family-friendly environment with bad-words filtering
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#### 🏳️ Surrender & Rematch (NEW)
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- **Graceful Surrender**: End hopeless games early with the Surrender button
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- Confirmation modal prevents accidental surrenders
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- Immediate stats update (counts as loss for surrenderer, win for opponent)
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- Both players notified instantly
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- **Instant Rematch**: Challenge the same opponent immediately after any game
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- "Challenge Again" button in Game Over modal
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- Full negotiation flow (accept/decline)
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- Preserves board size preference
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- No need to return to lobby between rematches
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#### 🛡️ Reliability & State Management (NEW)
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- **Smart Disconnect Handling**: 30-second grace period for network blips
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- Automatic reconnection on internet restoration
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- Full board state restoration (all moves preserved)
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- Seamless resume even with new socket connection
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- **Game State Protection**: No more abandoned games from accidental refreshes
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- **Race Condition Prevention**: Server-side state locks prevent double-actions
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- **Session Recovery**: Resume active games automatically on page reload
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### 🎨 Premium Design
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- **Graphing Paper Aesthetic**: Beautiful dark theme with precision grid lines
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- **Smooth Animations**:
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- Polished piece placement with scale effects
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- Victory sequence highlighting with glow effects
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- Modal transitions with glassmorphism
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- **Modern UI Components**:
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- Glassmorphism overlays with backdrop blur
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- Gradient accents and hover states
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- Responsive button designs
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- **Cross-Platform**: Flawless experience on desktop, tablet, and mobile
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### 🎲 Gameplay Excellence
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- **8-Direction Win Detection**: Scan horizontal, vertical, and both diagonals
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- **Turn Indicators**: Clear visual feedback showing whose turn it is
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- **Win Highlighting**: Animated display of the winning 5-piece sequence
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- **Draw Detection**: Automatic detection when board is full
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- **Move Validation**: Client and server-side validation prevents invalid moves
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- **Persistent Scoring**: All games saved to PostgreSQL with complete move history
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---
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## 📸 Screenshots
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<div align="center">
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### Multiplayer Lobby
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*Challenge players in real-time from the lobby*
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### Local Game Mode
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### Different Board Sizes
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### Victory Screen
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### Surrender Modal
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*Gracefully end games with the new confirmation modal*
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</div>
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---
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## 🚀 Installation
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### Prerequisites
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- **Node.js** 18+ ([Download](https://nodejs.org/))
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- **PostgreSQL** Database ([Download](https://www.postgresql.org/download/))
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- **Git** ([Download](https://git-scm.com/))
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### Quick Start
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```bash
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# Clone the repository
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git clone https://github.com/DeNNiiInc/Connect-5.git
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cd Connect-5
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# Install dependencies
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npm install
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# Configure database
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# 1. Create database: CREATE DATABASE connect5;
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# 2. Setup config:
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cp db.config.example.js db.config.js
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# 3. Edit db.config.js with your credentials
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# 4. Initialize Database Schema
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# (Check update-dbschema.js if psql is not available)
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psql -h HOST -U postgres -d connect5 -f postgres-schema.sql
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# Start the server
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npm start
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```
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The server will start on **http://localhost:3000**
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---
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## 🎮 Usage
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### Multiplayer Instructions
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1. Click **"🌐 Multiplayer"**.
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2. Enter your username (3-20 characters).
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3. **Lobby**: See online players and their stats (Wins/Losses).
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4. **Challenge**: Click "Challenge" next to a player.
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5. **Game On**: Once accepted, the board loads for both of you.
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### In-Game Controls
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- **Place Piece**: Click any empty intersection.
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- **Surrender**: Click the "Surrender" button (Game Controls area) to forfeit.
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- **Rematch**: After the game, click "Challenge Again" to keep playing the same opponent.
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---
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## 🚀 Production Deployment (Proxmox + TurnKey Linux)
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We recommend using a **Proxmox TurnKey Node.js Container** for production.
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### ✅ 1. One-Click Remote Deployment (Windows)
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Easily deploy from your local Windows machine to the remote server using the included PowerShell script.
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**Pre-requisite:** Create `deploy-config.json` in your project root (this file is ignored by git):
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```json
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{
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"host": "172.16.69.214",
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"username": "root",
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"password": "YOUR_SSH_PASSWORD",
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"remotePath": "/var/www/connect5",
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"gitToken": "YOUR_GITHUB_TOKEN"
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}
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```
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**To Deploy or Update:**
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```powershell
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.\deploy-remote.ps1
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```
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*This script automatically updates code, installs dependencies, and restarts the service.*
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### 🔄 2. Automated Updates (Cron Job)
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The server is configured to **automatically pull updates from GitHub every 5 minutes**.
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- **No changes?** Nothing happens.
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- **New code?** The server pulls changes, runs `npm install`, and restarts the app using the `post-merge` hook.
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### 🛡️ 3. Cloudflare Tunnel (Secure Access)
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The application is securely exposed using a Cloudflare Tunnel, eliminating the need to open router ports.
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**Service Status:**
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```bash
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systemctl status connect5
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```
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**Logs:**
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```bash
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journalctl -u connect5 -f
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```
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### 🔒 4. Security & Configuration
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- **Systemd**: The app runs as a `systemd` service (`connect5`), ensuring it auto-starts on boot.
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- **Nginx**: Configured as a reverse proxy on Port 80.
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- **Secrets**: Database credentials are stored in `db.config.js` and excluded from source control.
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See [PROXMOX_DEPLOY_TEMPLATE.md](PROXMOX_DEPLOY_TEMPLATE.md) for the manual setup guide.
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---
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## 🛠️ Tech Stack
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### Frontend
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- **HTML5/CSS3**: Custom Glassmorphism design
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- **Vanilla JS**: No frameworks, pure performance
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- **Socket.io Client**: Real-time events
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### Backend
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- **Node.js + Express**: Robust server
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- **Socket.io**: WebSocket management
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- **PostgreSQL**: Rigid data persistence (Players, Games, Moves, Sessions)
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### Database Schema
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- **Reliability First**: Games are stored with status (`active`, `completed`, `abandoned`).
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- **Data Integrity**: Players and Moves are linked via Foreign Keys.
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---
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## 🐛 Troubleshooting
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| Issue | Solution |
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| **Database Disconnected** | Check `db.config.js`. If on production, run `bash setup-auto-deploy.sh` to fix sync issues. |
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| **"Function not found"** | Run `node update-dbschema.js` to patch missing SQL functions. |
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| **Cannot Connect** | Ensure port 3000 is open. |
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---
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## 🤝 Contributing
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Contributions are welcome! Please feel free to submit a Pull Request.
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---
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## 📧 Contact
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**Beyond Cloud Technology**
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- YouTube: [@beyondcloudtechnology](https://www.youtube.com/@beyondcloudtechnology)
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- Repository: [DeNNiiInc/Connect-5](https://github.com/DeNNiiInc/Connect-5)
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<div align="center">
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Made with 💜 by Beyond Cloud Technology
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</div>
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