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- gameManager.js: - Added disconnectTimeouts Map to track/clear pending timeouts correctly - Updated handleDisconnect to not abandon game if player reconnects - Updated registerPlayer to clear timeouts and restore active game state - Added race condition checks to handleSurrender and acceptRematch - multiplayer.js: - Updated handleRegistration to resume active game if data provided - Updated startMultiplayerGame to restore board state from server data
26 KiB
26 KiB