Files
Connect-5/server.js
DeNNiiInc 054cbf3e77 Migrate database from MySQL to Supabase PostgreSQL
- Added @supabase/supabase-js client library
- Rewrote database.js to use Supabase API
- Updated server.js health check for Supabase
- Updated db.config.example.js with Supabase format
- Created comprehensive SUPABASE_SETUP.md guide
- Added SQL schema files for easy deployment
- Updated README_DB_CONFIG.md for Supabase

Benefits:
- Managed PostgreSQL database
- Built-in Row Level Security
- Real-time capabilities
- Easy monitoring via dashboard
- Free tier for development
2025-12-21 15:40:57 +11:00

213 lines
7.5 KiB
JavaScript

const express = require('express');
const http = require('http');
const socketIO = require('socket.io');
const cors = require('cors');
const path = require('path');
const { initializeDatabase, db, supabase } = require('./database');
const GameManager = require('./gameManager');
const app = express();
const server = http.createServer(app);
const io = socketIO(server, {
cors: {
origin: "*",
methods: ["GET", "POST"]
}
});
const PORT = process.env.PORT || 3000;
// Middleware
app.use(cors());
app.use(express.json());
app.use(express.static(path.join(__dirname)));
// Serve index.html for root route
app.get('/', (req, res) => {
res.sendFile(path.join(__dirname, 'index.html'));
});
// Database health check endpoint with detailed diagnostics
app.get('/api/db-status', async (req, res) => {
const startTime = Date.now();
const dbConfig = require('./db.config.js');
let status = {
connected: false,
latency: 0,
writeCapable: false,
timestamp: new Date().toISOString(),
error: null,
// Additional diagnostic info for testing phase
supabaseUrl: dbConfig.supabaseUrl || 'unknown',
database: 'Supabase PostgreSQL',
connectionType: 'Supabase Client'
};
try {
console.log(`[DB-STATUS] Testing Supabase connection to ${status.supabaseUrl}...`);
// Test connection with a simple query
const { data, error } = await supabase
.from('players')
.select('id')
.limit(1);
const latency = Date.now() - startTime;
if (!error || error.code === 'PGRST116') { // PGRST116 = no rows found (table exists but empty)
status.connected = true;
status.latency = latency;
console.log(`[DB-STATUS] ✅ Connection successful (${latency}ms)`);
// Test write capability
try {
console.log(`[DB-STATUS] Testing write capability...`);
// Try to insert a test record
const testUsername = `_test_${Date.now()}`;
const { data: insertData, error: insertError } = await supabase
.from('players')
.insert([{ username: testUsername }])
.select('id')
.single();
if (!insertError && insertData) {
// Clean up test record
await supabase
.from('players')
.delete()
.eq('id', insertData.id);
status.writeCapable = true;
console.log(`[DB-STATUS] ✅ Write test successful`);
} else {
throw insertError;
}
} catch (writeError) {
console.error(`[DB-STATUS] ❌ Write test failed:`, writeError.message);
status.writeCapable = false;
status.error = `Write test failed: ${writeError.message}`;
}
} else {
throw error;
}
} catch (error) {
console.error(`[DB-STATUS] ❌ Connection failed:`, error.message);
console.error(`[DB-STATUS] Error details:`, error);
status.connected = false;
status.latency = Date.now() - startTime;
// Provide more detailed error messages
let errorMessage = error.message;
if (error.code === '42P01') {
errorMessage = `Table 'players' does not exist. Please run the SQL schema in Supabase SQL Editor.`;
} else if (error.message && error.message.includes('Invalid API key')) {
errorMessage = `Invalid Supabase API key. Check your db.config.js file.`;
} else if (error.message && error.message.includes('fetch')) {
errorMessage = `Cannot reach Supabase. Check your supabaseUrl in db.config.js.`;
}
status.error = errorMessage;
}
res.json(status);
});
// Initialize game manager
const gameManager = new GameManager(io, db);
// Socket.io connection handling
io.on('connection', (socket) => {
console.log(`✅ Player connected: ${socket.id}`);
// Player registration
socket.on('register_player', async (data) => {
console.log('📝 Registration request from', socket.id, 'username:', data.username);
const result = await gameManager.registerPlayer(socket, data.username);
console.log('📝 Registration result:', result);
socket.emit('registration_result', result);
});
// Send challenge
socket.on('send_challenge', async (data) => {
const result = await gameManager.sendChallenge(socket, data.targetUsername, data.boardSize);
socket.emit('challenge_result', result);
});
// Accept challenge
socket.on('accept_challenge', async (data) => {
const result = await gameManager.acceptChallenge(socket, data.challengeId);
if (result.success) {
socket.emit('challenge_accepted', result);
} else {
socket.emit('challenge_error', result);
}
});
// Decline challenge
socket.on('decline_challenge', (data) => {
gameManager.declineChallenge(socket, data.challengeId);
});
// Make move
socket.on('make_move', async (data) => {
const result = await gameManager.handleMove(socket, data);
socket.emit('move_result', result);
});
// Heartbeat to keep session alive
socket.on('heartbeat', async () => {
await gameManager.heartbeat(socket);
});
// Request active players
socket.on('request_active_players', async () => {
const activePlayers = await db.getActivePlayers();
socket.emit('active_players_update', activePlayers);
});
// Disconnect
socket.on('disconnect', async () => {
console.log(`❌ Player disconnected: ${socket.id}`);
await gameManager.handleDisconnect(socket);
});
});
// Cleanup stale sessions periodically
setInterval(async () => {
await db.cleanupStaleSessions();
}, 60000); // Every minute
// Error handling
process.on('unhandledRejection', (error) => {
console.error('Unhandled promise rejection:', error);
});
// Initialize database and start server
async function startServer() {
try {
await initializeDatabase();
server.listen(PORT, () => {
console.log('');
console.log('═══════════════════════════════════════════════════');
console.log('🎮 Connect-5 Multiplayer Server');
console.log('═══════════════════════════════════════════════════');
console.log(`🌐 Server running on port ${PORT}`);
console.log(`📡 WebSocket server ready`);
console.log(`🗄️ Database connected`);
console.log('');
console.log(`🎯 Open your browser to: http://localhost:${PORT}`);
console.log('═══════════════════════════════════════════════════');
console.log('');
});
} catch (error) {
console.error('Failed to start server:', error);
process.exit(1);
}
}
startServer();