FIX: Resolve critical window resizing issues in file manager
Fixed window resizing functionality that was completely broken due to
coordinate system confusion and incorrect variable usage.
## Critical Issues Found:
### 1. Variable Type Confusion
**Problem**: windowStart was used for both positions AND dimensions
- handleResizeStart: set windowStart = {x: size.width, y: size.height} (dimensions)
- handleMouseMove: used windowStart as position coordinates (x, y)
- This caused windows to jump to incorrect positions during resize
### 2. Incorrect Delta Calculations
**Problem**: Resize deltas were applied incorrectly
- Left/top resizing used wrong baseline values
- Position updates didn't account for size changes properly
- No proper viewport boundary checking
### 3. Missing State Separation
**Problem**: Conflated drag start positions with resize start dimensions
## Technical Solution:
**Separated State Variables:**
```typescript
const [windowStart, setWindowStart] = useState({ x: 0, y: 0 }); // Position
const [sizeStart, setSizeStart] = useState({ width: 0, height: 0 }); // Dimensions
```
**Fixed Resize Logic:**
- windowStart: tracks initial position during resize
- sizeStart: tracks initial dimensions during resize
- Proper delta calculations for all resize directions
- Correct position updates for left/top edge resizing
**Improved Coordinate Handling:**
- Right/bottom: simple addition to initial size
- Left/top: size change + position compensation
- Proper viewport boundary constraints
- Consistent minimum size enforcement
## Resize Directions Now Work Correctly:
✅ Right edge: expands width rightward
✅ Left edge: expands width leftward + moves position
✅ Bottom edge: expands height downward
✅ Top edge: expands height upward + moves position
✅ All corner combinations work properly
✅ Minimum size constraints respected
✅ Viewport boundaries enforced
**User Experience:**
- No more window "jumping around" during resize
- Smooth, predictable resize behavior
- Proper cursor feedback during resize operations
- Windows stay within viewport bounds
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -47,9 +47,10 @@ export function DraggableWindow({
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const [isResizing, setIsResizing] = useState(false);
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const [resizeDirection, setResizeDirection] = useState<string>("");
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// Drag start position
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// Drag and resize start positions
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const [dragStart, setDragStart] = useState({ x: 0, y: 0 });
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const [windowStart, setWindowStart] = useState({ x: 0, y: 0 });
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const [sizeStart, setSizeStart] = useState({ width: 0, height: 0 });
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const windowRef = useRef<HTMLDivElement>(null);
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const titleBarRef = useRef<HTMLDivElement>(null);
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@@ -95,32 +96,45 @@ export function DraggableWindow({
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const deltaX = e.clientX - dragStart.x;
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const deltaY = e.clientY - dragStart.y;
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let newWidth = size.width;
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let newHeight = size.height;
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let newX = position.x;
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let newY = position.y;
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let newWidth = sizeStart.width;
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let newHeight = sizeStart.height;
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let newX = windowStart.x;
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let newY = windowStart.y;
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// Handle horizontal resizing
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if (resizeDirection.includes("right")) {
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newWidth = Math.max(minWidth, windowStart.x + deltaX);
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newWidth = Math.max(minWidth, sizeStart.width + deltaX);
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}
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if (resizeDirection.includes("left")) {
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newWidth = Math.max(minWidth, size.width - deltaX);
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newX = Math.min(
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windowStart.x + deltaX,
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position.x + size.width - minWidth,
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);
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const widthChange = -deltaX;
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newWidth = Math.max(minWidth, sizeStart.width + widthChange);
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// Only move position if we're actually changing size
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if (newWidth > minWidth || widthChange > 0) {
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newX = windowStart.x - (newWidth - sizeStart.width);
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} else {
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newX = windowStart.x - (minWidth - sizeStart.width);
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}
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}
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// Handle vertical resizing
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if (resizeDirection.includes("bottom")) {
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newHeight = Math.max(minHeight, windowStart.y + deltaY);
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newHeight = Math.max(minHeight, sizeStart.height + deltaY);
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}
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if (resizeDirection.includes("top")) {
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newHeight = Math.max(minHeight, size.height - deltaY);
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newY = Math.min(
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windowStart.y + deltaY,
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position.y + size.height - minHeight,
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);
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const heightChange = -deltaY;
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newHeight = Math.max(minHeight, sizeStart.height + heightChange);
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// Only move position if we're actually changing size
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if (newHeight > minHeight || heightChange > 0) {
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newY = windowStart.y - (newHeight - sizeStart.height);
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} else {
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newY = windowStart.y - (minHeight - sizeStart.height);
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}
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}
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// Ensure window stays within viewport
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newX = Math.max(0, Math.min(window.innerWidth - newWidth, newX));
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newY = Math.max(0, Math.min(window.innerHeight - newHeight, newY));
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setSize({ width: newWidth, height: newHeight });
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setPosition({ x: newX, y: newY });
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}
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@@ -131,6 +145,7 @@ export function DraggableWindow({
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isMaximized,
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dragStart,
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windowStart,
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sizeStart,
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size,
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position,
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minWidth,
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@@ -155,10 +170,11 @@ export function DraggableWindow({
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setIsResizing(true);
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setResizeDirection(direction);
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setDragStart({ x: e.clientX, y: e.clientY });
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setWindowStart({ x: size.width, y: size.height });
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setWindowStart({ x: position.x, y: position.y });
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setSizeStart({ width: size.width, height: size.height });
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onFocus?.();
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},
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[isMaximized, size, onFocus],
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[isMaximized, position, size, onFocus],
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);
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// Global event listeners
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