Files
Web-Page-Performance-Test/lib/video-capture.js

97 lines
3.3 KiB
JavaScript

const puppeteer = require('puppeteer-core');
/**
* Captures a high-resolution filmstrip of the page load
* @param {string} url - The URL to capture
* @param {number} port - Debugging port of the Chrome instance
* @returns {Promise<Array<{data: string, timing: number}>>} - Array of frames with base64 data and timing
*/
async function captureVideo(url, port) {
let browser;
let page;
const frames = [];
try {
// Connect to the existing Chrome instance launched by chrome-launcher
// We need to fetch the WebSocket debugger URL first
const versionUrl = `http://127.0.0.1:${port}/json/version`;
const resp = await fetch(versionUrl);
const versionData = await resp.json();
const browserWSEndpoint = versionData.webSocketDebuggerUrl;
browser = await puppeteer.connect({
browserWSEndpoint,
defaultViewport: { width: 1920, height: 1080 }
});
// Create a new page (tab) for tracking
page = await browser.newPage();
// Optimize for screenshots
await page.setViewport({ width: 1920, height: 1080, deviceScaleFactor: 1 });
// Start capturing loop
let isCapturing = true;
const startTime = Date.now();
// Capture loop
const captureLoop = async () => {
while (isCapturing) {
try {
if (page.isClosed()) break;
const screenshot = await page.screenshot({
encoding: 'base64',
type: 'jpeg',
quality: 60, // Good balance for video, reduces size (1080p is large)
optimizeForSpeed: true
});
frames.push({
data: 'data:image/jpeg;base64,' + screenshot,
timing: Date.now() - startTime
});
// Cap at 100 frames (~10 seconds at 10fps) to prevent DB explosion
if (frames.length >= 100) break;
// Aim for 10 FPS (100ms)
await new Promise(r => setTimeout(r, 100));
} catch (e) {
console.error('Frame capture error:', e);
break;
}
}
};
// Start capture loop NOT awaited (runs in parallel)
const capturePromise = captureLoop();
// Navigate
console.log(`[Video] Navigating to ${url}...`);
await page.goto(url, { waitUntil: 'networkidle0', timeout: 30000 });
// Wait a bit more for visual stability
await new Promise(r => setTimeout(r, 1000));
// Stop capturing
isCapturing = false;
await capturePromise;
console.log(`[Video] Captured ${frames.length} frames.`);
await page.close();
browser.disconnect(); // Don't close the browser, just disconnect!
return frames;
} catch (error) {
console.error('Video capture failed:', error);
if (page) await page.close().catch(() => {});
if (browser) browser.disconnect();
return []; // Return empty on failure so test doesn't fail
}
}
module.exports = { captureVideo };